deKay's Lofi Gaming

Fire Emblem Warriors: Three Hopes (Switch)

And that’s that done again. This time, I played through picking Claude, the guy on the yellow team, as he sits somewhere between the “eradicate all the Church and their allies for no reason” of Edelgard and “defend the Church at all costs” of Dimitri. He wants shut of the Church (they are too influential, or something), but doesn’t really want to be at war and certainly doesn’t want to destroy the blue army. Of course, it just means more …

Fire Emblem Warriors: Three Hopes (Switch)

Completed again. After finishing it with Edelgard’s Empire and being baffled by the logic of her decisions, I decided to New Game+ it and play through as Hufflepuff (or Faerghus Kingdom or whatever Dimitri’s blue lot are called). New Game+ carries over all your character levels, weapons, base facility unlocks and so on, so any characters that overlap between Red and Blue, plus Shez, were all incredibly overpowered to start with. Well, not quite to start with, as for the …

Fire Emblem Warriors: Three Hopes (Switch): COMPLETED!

Although I don’t really have any affinity for Fire Emblem, that hasn’t put me off getting hooked by series spinoffs in the past – Tokyo Mirage Sessions #FE and the first Fire Emblem Warriors are two of my favourite games, but the old strategy titles I could take or leave. Not because they’re bad, just because they’re not Advance Wars and permadeath (which I know can be turned off these days) is scary. Three Hopes is a musou Warriors-style reimagining …

Fire Emblem Warriors (Switch)

It’s widely known (he says, as a nobody on the internet) that I’m a massive fan of Hyrule Warriors. Not really the musou genre generally – just Hyrule Warriors. Such a big fan of it that I’ve put over 300 hours into the game across the four copies that I own. I thought the draw was mainly the characters from the Zelda series, but here’s Fire Emblem Warriors proving that to be nonsense. On the face of it, Fire Emblem …

Fire Emblem (GBA)

Finally! I made it back to Fire Emblem for long enough to progress the story a little! I’ve now played, and completed, the surprisingly simple Chapter 19. Strangely, at the beginning of the fight, one of my characters says “This looks like the final battle!”, when of course, it isn’t. And there I was thinking I was about to complete another game. In the course of the battle, Lucius the Monk powered up to become Lucius the Bishop. Which basically …

Fire Emblem (GBA)

Chapter 18x was really easy, even though I took all the wrong units in to battle. I knew there would be a load of magic users to fight, so I took all my magic users in. Then, of course, after a few turns, someone casts Silence over half the map, and renders them all useless. However, it also rendered all the enemy magic units useless too, and all of the huge knights dotted around were easy enough to kill off …

Fire Emblem (GBA)

I don’t seem to have played this for quite a while. A million and one other games must have arrived and I forgot about it, or something. Restarted Chapter 18 for two reasons – firstly, and most importantly, I died instantly on the “resume game” save, and secondly, I thought I’d need my idiot Pegasus Knight to recruit the other one that was flying round the map. I was correct, and I went on to finish the mission “properly” without …

Fire Emblem (GBA)

Chapter 18 was attempted today. It was a Fog of War mission, but was actually pretty simple. However, some other Pegasus Knight appeared, who I assume I need to get Florina my Pegasus Knight to talk to in order to get her on my “team”, but unfortunately I hadn’t chosen Florina as part of my group so couldn’t. Was considering restarting the chapter, and then one of my characters died at the hands (or rather, sword) of Uhai, the “boss” …

Fire Emblem (GBA)

Decided to go back to Chapter 16 and pay the fortune teller 50 gold to let me know what I’m supposed to do to “turn” Raven. It seems I needed Priscilla the Healing Horse Woman Person and get her to Raven quickly, talk to him, then get him to talk to Lucius. And so, I gained them both. The rest of the chapter was really simple as I knew exactly what was going to happen (including the “surprise attack” from …

Fire Emblem (GBA)

Completed Chapter 14, and then 15 after a couple of attempts. Knowing that reinforcements were going to come from the north-west after so many turns (which essentially led to me losing a character the first time) really helped. With that out of the way, it was on to Chapter 16, in Caelin Castle. There were two characters there, Raven and Lucius, both of whom I couldn’t get to come over to my side (Raven was a baddie and died really …

Fire Emblem (GBA)

After three more attempts, I finally managed to complete 13X without a) Erk dying, and b) anyone else dying through my own idiocy. Hurrah, eh? And there I was, plowing through Chapter 14, obliterating everyone and stocking up on weapons galore, when I attacked a huge Knight (who had only 3HP left) with Erk who then promptly missed him TWICE and was killed on the counterattack. Gah! Lyndis is back now too, it seems, as are Wes, Sain and Kent. …

Fire Emblem (GBA)

Completed Chapter 13X without too many problems, and moved on to Chapter 14, which is much, much harder. Well, I say it’s harder, but it actually isn’t. Unless, of course, you want to help Erk, who acts for himself until you get Serra to chat to him. The problem lies in that Erk gets himself killed far too easily, so you have to get Serra on a horse and ride to him as fast as you can before he does …

Fire Emblem (GBA)

Gah. After a pile of really easy missions, I stuffed up Chapter 13 (naturally) five times before getting it right. It wasn’t so much that it was difficult, it’s just that I had to get Matthew to talk to Guy (one of the baddies) to “turn” him. This wasn’t as simple as it sounds, as getting them to meet without one of them dying, or one of the other characters (who I hadn’t been paying so much attention to as …

Fire Emblem (GBA)

Chapter 12 today, and it was actually pretty easy. Didn’t have many problems, especially after Hector and the seemingly-indestructable but stupidly-named Knight called Oswin turned up after the first few turns. I’m really enjoying the game so far – perhaps more so than Advance Wars, mainly because you only generally have a set number of units and both sides don’t keep churning out more all the time. There are occasional reinforcements, but it doesn’t drag the levels out so much …